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新媒体游戏3D角色动作设计思路与方法 被引量:6

Design of 3D Character Animation in New Media Game
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摘要 以新媒体游戏为出发点研究了3D角色的动作设计思路与方法.认为角色动作的设计十分重要,应通过文字策划案分析、参考资料收集、头脑风暴草图设计形成.而新媒体游戏3D角色动作设计方法应包括对角色骨骼架设与蒙皮,角色三维动画制作,角色动作细节添加,角色动作测试、调整与发布四个方面.最后,形成一套快速有效的提升新媒体游戏3D角色动作设计品质的方案. The design of 3D characters animation is analyzed, taking new media game as a starting point in this article. Firstly, this paper expounds the importance of design ideas , focusing on the text plot analysis, resources collection and brainstorming sketch design. Secondly, the design method of concrete implementation in detail is analyzed through the re-search of Rigging and Skinning, 3D animation producing, animation details adding, animation testing, adjusting and pub-lishing. Finally, a set of effective scheme to enhance the quality of 3D character animation design in new media game is concluded in this article.
作者 洪静波 宣兴磊 HONG Jing- bo XUAN Xing-lei(Anhui Vocational College of Press and Publication, Hefei 230001 , China)
出处 《浙江水利水电学院学报》 2017年第2期75-78,共4页 Journal of Zhejiang University of Water Resources and Electric Power
关键词 新媒体 3D角色动作 游戏角色动作 new media 3D characters animation game characters animation
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