摘要
火箭炮自动化程度越来越高,其控制系统越来越复杂。为了降低单体复杂性,提高系统配置的灵活性,提高模块化水平,从而有效提升产品的可靠性、维修性、测试性,设计了分布式火箭炮控制系统。文中采用自顶向下的原理和系统工程方法,对分布式系统的目标功能、体系架构、消息机制进行了研究。针对火箭炮的特点,拟定了通信协议,提出了分布式节点设计思路。经过研制分布式节点和系统试验,表明该设计能够满足需求,运行可靠。
With increasing rocket launcher automation, the control system is more and more complicated. In order to reduce complexity of the monomer, improve flexibility of the system configuration, module level was improved to effectively enhance product reliability, main- tainability and testability. Distributed rocket gun control system was designed. In this paper, top-down principle and system engineering method were used to study target function, architecture and message mechanism of the distributed system. According to the characteristics of rocket launcher developed, communication protocol was given, the design idea of distributed node was put forward. Through the develop- ment of distributed nodes and system test, it shows that the design can meet the requirements, and the operation mechanism is reliable.
出处
《弹箭与制导学报》
CSCD
北大核心
2017年第2期32-36,共5页
Journal of Projectiles,Rockets,Missiles and Guidance