摘要
VR音频(Spatial Audio)涉及到声源和声场这两个概念以及头部相关传输函数HRTF(head-related transfer function)等技术手段,而最基本的元素是声音对象。本文探索以声音对象制作需求为出发点,以自定义虚拟场景为例,利用Kontakt音频采样器强大的脚本引擎,通过脚本代码的编辑运行,设计与制作一款特定的虚拟乐器。应用于VR音频前期制作中声音对象的同步录制,是计算机音频采样技术的一种应用尝试。
VR Spatial Audio involves two concepts: sound source and sound field,as well as head-related transfer function( HRTF),and the most basic element is the sound object. To sound object production requirements as a starting point,with custom virtual scene as an example,using Kontakt audio sampler powerful script engine,we design and make a specific virtual instrument through the script code editing and running. The design can be applied to VR audio preproduction sound object synchronous recording,and it is an application attempt of computer audio sampling technology.
出处
《计算机应用与软件》
2017年第9期174-177,205,共5页
Computer Applications and Software