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融合几何形态的3D动漫造型设计研究

Research on 3D Animation Modeling Design with Geometrical Fusion
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摘要 几何形态是一种最原始、最基础的造型元素,在各种艺术设计领域都得到了广泛应用。把几何形态与3D动漫造型设计有机融合在一起,既是一种简单有效的造型方法,又是一种对自然美学崇高表现。针对多个简单几何形态的呈现规律及运用条件进行了归纳和总结,分析了融合几何形态的3D动漫造型优势与特点,拓展3D动漫造型设计中创造性思维,使3D动漫造型设计研究更加深入和更具艺术感染性。 Geometry is one of the most primitive, the most basic modeling elements, has been widely used in the field of all kinds of art and design. The fusion of geometry and 3D animation modeling design is a simple and effective modeling method, but also a organically are fused together, the modelling is a simple and effective method, but also a high-performance representation for natural aesthetics. This paper summarizes the presentment rule and application condition of multiple simple geometries, and analyzes the advantages and disadvantages of 3D animation modeling with geometrical fusion. The creative thinking is developed in 3D animation modeling design, which makes the research on 3D animation modeling design with higher deepness and artistic fascination.
作者 张维 ZHANG Wei(Zhenjiang Branch, Jiangsu Joint Vocational and Technical College, Zhenjiang Jiangsu 212000, China)
出处 《计算机与网络》 2017年第17期73-75,共3页 Computer & Network
关键词 3D动漫造型 几何形态 造型设计 协同 几何形态元素 几何形态动融合 3D animation modelling geometry modeling design synergy geometry elements geometrical fusion
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