摘要
文章设计并实现了一种用于虚拟现实的全景声场采集和重现系统,首先利用多通道音频采集设备对环境音频进行采集,再结合头部实时运动信息,用头相关传递函数(HRTF技术)模仿声音的空间效果,重现VR中的全景声场。为VR用户提供了除视觉沉浸感之外的听觉沉浸感。
This paper designed and implemented a 3D audio acquisition and reproduction system using in virtual reality technology. Firstly, micraphone array is used to capture 3D audio. Then, the movement informatioa of head is captured by mrans. After that, the spatial effect of 3D audio is imitated by using HRTF. Finally, the pnosed system provides immersion audio besides video.
出处
《信息通信》
2017年第3期121-122,共2页
Information & Communications