摘要
音效处理作为一种后处理技术,极大的改善了消费电子产品中播放设备的音质。本文综述了消费电子领域常用的音效处理技术,重点综述了人工混响、虚拟低音和扬声器以及房间的均衡。我们概述了当前文献中主要的算法,指出每种算法的优点和问题,以及实际工程应用面临的挑战。
The audio effects technique,as a post-processing method,has improved the sound quality significantly in the consumer electronics products. This paper briefly reviews the digital audio effects algorithms in the application of consumer electronics,and,specifically,the artificial reverberation,virtual bass,and the loudspeaker/room equalization methods are overviewed. We summary the main methods,and point out their advantages,potential problems,and the engineering challenges.
出处
《网络新媒体技术》
2017年第6期1-10,共10页
Network New Media Technology
基金
中国科学院战略性先导科技专项子课题"智能电视平台与服务支撑环境研制"
(XDA06040501)
关键词
音效
小型扬声器
虚拟低音
扬声器均衡
人工混响
Audio effects, Small size loudspeaker, Virtual bass, Loudspeaker equalization, Artificial reverberation