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基于UGC的实时互动绘画平台 被引量:1

REAL-TIME INTERACTIVE PAINTING PLATFORM BASED ON UGC
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摘要 如今运用互联网的种种特性已经发展出了许多新的与设计有关的领域,然而其中绝大多数设计的核心仍然和互联网无关。它们只是利用互联网的特质来促进设计。如利用大数据更准确地定位客户,利用迭代思维更新产品等。真正基于互联网思维本身的设计活动尚处于萌芽阶段。本文的设想就与基于互联网本身的设计有关:直接使大数据思维成为设计本身而不是仅仅辅助于设计。即利用众多用户生成的内容组成设计。具体来说就是画一张由许多画家共同完成的画作。这会运用到实时画面传播的技术,每一个用户都可以看到一大张画布上正在发生的事情,也许你在绘制一幢建筑的时候不知不觉间就有欣赏你的画师在旁边绘制好了交通工具。这样一张画布蕴含了无限的可能性,也许成为一个故事,也许成为宏大的场景,也许每个人都在特定的背景下互相配合又各有特色,最终绘制出一幅现代版的《清明上河图》。这对研究艺术家的行为和用户心理将具有很高的价值。 Today, the use of the Internet has developed many new design related fields, but the vast majority of the core of the design is still irrelevant to the internet. They just use the Internet to promote design. Such as using big data more accurately poskioning customers, using iterative thinking to update products. Design activities based on the Internet thinking itself are still in the embryonic stage. My vision is related to the design based on the Internet itself: the idea of big data as the design itself rather than just the design. That is, the design is made up of the content generated by many users. The specific form is a painting by many painters painting together. This will be applied to real-time video communication technology, every user can see is a large canvas of things, you may draw in a building between the appreciation of the artist imperceptibly drawing good traffic tools in the next. Such a canvas contains infinite possibilities, may become a story that might become a grand scene, perhaps everyone in the specific context of mutual cooperation and characteristics, finally draw a modern version of the "riverside". This will be of great value to the study of the behavior of artists and the psychology of users.
作者 赵荀
出处 《工业设计》 2017年第11期69-70,共2页 Industrial Design
关键词 UGC 绘画 视觉化 社区 交互艺术 UGC Painting Visualization Community Interactive art
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  • 1[1]尼古拉斯·尼格洛庞帝.数字化生存[M].海口:海南出版社,1996
  • 2[2]罗杰·菲德勒.媒介形态变化认识新媒介[M].北京:华夏出版社,2000

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