期刊文献+

3ds Max中群组动画的实现

The implementation of group animation in 3ds Max
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摘要 大规模群组动画是虚拟现实技术研究的热点之一.CS群组是用来模拟大量人物、动物和植物,并对其行为进行控制的一种技术.结合群组动画相关技术,详细阐述群组动画的实现方法及操作流程,研究基于代理对象的方法实现群组动画,并对代理对象行为加以控制,以提高三维动画制作效率. Mass group animation is one of the hot spots of virtual reality technology research.CS group is a technique that is used to simulate large numbers of people,animals,and plants and control their behaviors.Combined with group animation′s related technology,this paper expounds the realization method and operation process of group animation,researches the method based on delegate object to implement group animation,and analyzes the controlling of delegate object behavior in order to improve the production efficiency of 3d animation.
作者 阎双
出处 《辽宁师专学报(自然科学版)》 2017年第3期25-26,36,共3页 Journal of Liaoning Normal College(Natural Science Edition)
关键词 三维动画软件 CS群组 代理 3d animation software CS group clelegate
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