摘要
理论体系完备且实践性较强的课程是可以利用案例与专题深度融合进行教学的。以《游戏程序设计》课程为例提出了一套覆盖课前-课中-课后三阶段的案例、专题深度融合教学策略。教学实践证明:通过案例横向、专题纵向的自顶向下课程设计,"理论-微案例-现场编程"三段式专题授课实践和由专题到案例的自底向上课程反馈办法可以达到预期效果。
The course with perfect theoretical system and practicality is able to utilize the deep integration of case and subject for teaching. Taking "game programming" course as an example, this article puts forward a case covering three stages before class-class-class after class, and the topic deeply integrates teaching strategies. The teaching practice proves that through the case-oriented and topic-oriented top-down curriculum design, the three-stage teaching theory of "theory-micro case-on-site programming" and the bottom-up curriculum feedback from case to case can achieve the expected results.
作者
刘思江
张超
LIU Sijiang;ZHANG Chao(Nanjing University of Posts and Telecommunications,Nanjing Jiangsu 210023)
出处
《兴义民族师范学院学报》
2018年第3期61-65,共5页
Journal of Minzu Normal University of Xingyi
基金
南京邮电大学2016年教学改革研究项目"案例化
专题化教学模式深度融合研究--以<计算机游戏程序设计>课程为例"
项目编号JG01716JX44