摘要
为了解决传统篮球课堂教学存在的弊端,设计了学生运动训练的虚拟仿真系统.首先对篮球运球动作信息进行捕捉,对篮球运球动作进行三维仿真,构建人体模型图和设计人物角色,获取虚拟的篮球运动场馆以及篮球运动员的技术动作虚拟仿真结果,然后采用动作捕捉技术对虚拟仿真结果中关键信息节点的运动轨迹进行追踪,获取篮球运动员训练过程中腿部骨骼的运动轨迹,通过控制这些关键骨骼的运动轨迹来控制虚拟运动员的训练过程.实验结果表明,该系统能够获得理想的篮球体能训练效果.
In order to solve the drawbacks of traditional basketball teaching,the virtual simulation system of students sports training is designed.Firstly,the basketball dribbling action information is captured,three-dimensional action of basketball dribbling is simulated,human models are constructed and their positions are assigned on court,the virtual basketball court is completed and results of simulating actions of players are obtained.Then,the trajectory of the key information points in the simulating results are traced with the capturing technology to gain the training process is controlled by controlling the trajectory of the key bones,The results show that the system can obtain the ideal effect of basketball fitness training.
作者
尹杰
YIN Jie(College of Physical Education,Xuchang University,Xuchang 461000,Henan,China)
出处
《内蒙古师范大学学报(自然科学汉文版)》
CAS
2018年第4期307-311,共5页
Journal of Inner Mongolia Normal University(Natural Science Edition)
基金
河南省教育科学"十三五"规划一般项目([2017]-JkGHYB-0163)
河南省高等教育教学改革与研究实践一般项目(2017SJGLX442)
关键词
学生运动训练
虚拟现实系统
篮球课
体能训练
student sports training
virtual reality system
basketball class
physical training