摘要
为探究暴力游戏中的合作情境是否能够对玩家的攻击性与合作性产生长期影响,以及玩家对于不同人群的攻击性和合作性是否存在差异,对260名宁波在校大学生的游戏经验以及合作和攻击行为进行测量。研究结果发现:(1)相对于以单人形式进入游戏的玩家,长期处于合作情境中的暴力游戏玩家的合作性较高,攻击性较低,这说明暴力游戏中的合作情境能够增加玩家的合作性倾向,降低其攻击性倾向;(2)对于不同的攻击对象,玩家对于游戏内对手的攻击性显著高于对游戏内同伴和现实他人的攻击性,由此说明暴力游戏玩家的攻击性仅针对于游戏内对手,而不会迁移到普遍他人。
This study conducted a questionnaire over 236 college students with violent games experience in Ningbo University to explore the long-term effects about playing violent video games cooperatively on the players' aggressive and cooperative personality. The results showed that:(1) Compared with the players who enter the game in single form, the level of cooperation in the cooperative situation is higher and the aggressiveness is lower.(2)For different aggressive objects, the player is significantly more aggressive to the opponent in the game than to the game teammates and to the general population. This shows that aggression of violent game players does not migrate to the general population.
作者
杨琳琳
陈朝阳
刘志方
买思思
李莉红
王天北
YANG Lin-lin;CHEN Chao-yang;LIU Zhi-fang;MM Si-si;LI Li-hong;WANG Tian-bei(Dept.of Psychology,Ningbo University,Ningbo 315211,China)
出处
《宁波大学学报(教育科学版)》
2018年第4期8-14,共7页
Journal of Ningbo University(Educational Science Edition)
关键词
暴力游戏
合作情境
合作行为
攻击行为
violent video game
cooperative situation
cooperation
aggressiveness