摘要
为解决现有健身车运用于虚拟现实游戏时车身姿态无法变化的问题,根据自行车实地骑行时的车身姿态变化特点,设计了能模拟自行车实地骑行时,适应坡度、弯道和路面颠簸的车身前后俯仰、左右侧倾运动机构,该结构具有运动自适应特性。采用人机工程学方法对健身车进行设计,确定了车身结构和尺寸参数。运用有限元法对车身结构的6种极限位置姿态进行了受力分析,结果表明车身结构强度合格,该结构设计及其分析方法可为相关运动产品的设计提供参考。
This study was to solve the problem of fixed body posture of exercise bicycle used in the virtual reality game.According to the change characteristics of bicycle body posture during riding, a new body structure was designed to fit the slope,bend, pitching forward and backward, tilting left or right. This structure was with the self-adaptive features. Ergonomic method was used to design the exercise bicycle, and the body structure and size parameters was determined. Finite element method was performed to analyze the body structure under 6 extreme positions. The stress analysis results revealed that the body structural strength was qualified. This structural characteristics and analysis methods could provide references for the design of other virtual sport products.
作者
姜立军
李小华
张瑜
周荣鑫
李哲林
JIANG Li-jun;LI Xiao-hua;ZHANG Yu;ZHOU Rong-xin;LI Zhe-lin(School of Design,South China University of Technology,Guangzhou 510000;Guangdong Engineering Research Center of Human-computer Interaction Design,Guangzhou 510000;School of Mechanical and Automotive Engineering,South China University of Technology,Guangzhou 510000)
出处
《机械设计》
CSCD
北大核心
2018年第7期105-108,共4页
Journal of Machine Design
基金
中央高校基本科研业务费资助项目(2017ZX013)
广州市科技创新委员会科学研究专项资助项目(201607010308)
关键词
工业设计
健身车
有限元分析
结构设计
industrial design
exercise bicycle
finite element analysis
structural design