摘要
随着虚拟现实(VR)技术的迅猛发展,VR阅读由最初的20世纪50年代的科幻作品预言中走入现实。2016年以来,国内外出现了多种形式的VR阅读。VR阅读以其特有的虚拟性、现场感、交互性、可操作性、多感官性等特征,使读者的阅读感受从原来平面二维视觉体验发展为视觉、听觉、触觉三维立体感受。VR阅读能够使读者实现从接受碎片化信息到系统性知识储备的转化,与VR作品出版发行的势态相适应,缩小了地区间、读者间的知识势差,并且能够还原珍贵文献资料提供给读者利用。由此可以预见,在未来的若干年内,VR阅读必将日渐普及。
With the rapid development of VR technology, VR reading came into reality from science fictions of the 1950 s. Various forms of VR reading have emerged at home and abroad since 2016. VR reading is charaterized by the unique features of virtuality,presence, interaction, operability and multi-senses, so that reading develops from the former two-dimensional visual experience to three-dimensional experience of sights, sounds and tactile sensations. Readers could transform received fragmented information to systematic knowledge through VR reading, which is in line with the publishing and distributing of VR works. Knowledge differences of regions and readers are decreased, and precious literatures are reproduced for readers. Therefore, VR reading will gain more popularity in the coming years.
出处
《图书馆建设》
CSSCI
北大核心
2018年第8期94-97,共4页
Library Development
基金
国家社会科学基金项目"文献信息机构服务智库功能与能力研究"的阶段性成果
项目编号:16BTQ014
关键词
VR技术
图书馆
阅读
VR technology
Library
Reading