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构建高交互受理的实现思路

Constructing High-interaction Acceptance Ideas
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摘要 在电信行业,业务受理比较复杂,一般一次受理包含商品选择、信息填写、信息预览和结算、订单提交和费用支付等。传统意义上可以由受理门户通过在本地进行缓存操作来实现,但该模式的弊端是门户重,受理能力无法重复使用。因此,构建了一套高交互的订单受理,以实现门户轻量化、受理引擎能力标准化。 In the telecommunications industry, business acceptance is more complicated. Generally, one-time acceptance includes product selection, information filling, information preview and settlement, order submission, and fee payment. Traditionally, it can be implemented by the receiving portal through local caching operations. The drawback of this model is that the portal is particularly heavy and the receiving capability cannot be reused. This article focuses on how to construct a set of highly interactive order acceptance, to achieve portal lightweighting, acceptance engine standardization ideas.
作者 欧志芳 Ou Zhifang(Zhongdian Fufu Information Technology Co.,Ltd.,Fuzhou Fujian 350001,China)
出处 《信息与电脑》 2018年第18期174-176,共3页 Information & Computer
关键词 订单 受理 高交互 分布式缓存 order acceptance high interaction distributed cache
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