摘要
动画作为新兴学科,有着较强的交叉性与边缘性。动画的制作过程既需要较强的艺术表达又需要一定的技术支撑。本研究对动画专业的课程进行一定的改革,通过对动画专业学生进行设计思维训练,培养其以用户为中心的动画创作思维。文章基于斯坦福大学设计思维步骤,提出了用设计思维做动画的模型,并以实际案例分析了该模型的可行性与效果,为制作特定类型的动画提供创意思考的方式方法,实现交叉思维的训练与实践。
Animation design is an intersections and borderline subject. During the production of animation, both artistic expression and technical support are necessary. In this study, we have make a reform that leading design thinking and user-centered-design thinking into the animation class. Based on Stanford's design thinking model, the model of applying design thinking on animation design is produced. Finally, through class practice, the model is test and improved. This model provides a crossover thinking method for the animation students during the production of certain types of animation. It is a useful method to obtain more creative idea for animation production.
作者
赵天娇
孙晗
李响
Zhao Tianjiao;Sun Han;Li Xiang(Tianjin University,Tianjin 300072,China)
基金
国家自然科学基金青年基金资助项目
基于深度学习技术的设计创意激发方法研究(51705356)
天津市艺术科学规划项目一般项目"天津市原创动漫产业模式探索与研究"
项目号:D12033
关键词
设计思维
动画
用户体验
design thinking
animation
user experience