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Estimating reflectance and shape of objects from a single cartoon-shaded image 被引量:2

Estimating reflectance and shape of objects from a single cartoon-shaded image
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摘要 Although many photorealistic relighting methods provide a way to change the illumination of objects in a digital photograph, it is currently difficult to relight digital illustrations having a cartoon shading style. The main difference between photorealistic and cartoon shading styles is that cartoon shading is characterized by soft color quantization and nonlinear color variations that cause noticeable reconstruction errors under a physical reflectance assumption, such as Lambertian reflection. To handle this non-photorealistic shading property, we focus on shading analysis of the most fundamental cartoon shading technique. Based on the color map shading representation, we propose a simple method to determine the input shading as that of a smooth shape with a nonlinear reflectance property. We have conducted simple ground-truth evaluations to compare our results to those obtained by other approaches. Although many photorealistic relighting methods provide a way to change the illumination of objects in a digital photograph, it is currently difficult to relight digital illustrations having a cartoon shading style. The main difference between photorealistic and cartoon shading styles is that cartoon shading is characterized by soft color quantization and nonlinear color variations that cause noticeable reconstruction errors under a physical reflectance assumption, such as Lambertian reflection. To handle this non-photorealistic shading property, we focus on shading analysis of the most fundamental cartoon shading technique. Based on the color map shading representation, we propose a simple method to determine the input shading as that of a smooth shape with a nonlinear reflectance property. We have conducted simple ground-truth evaluations to compare our results to those obtained by other approaches.
出处 《Computational Visual Media》 CSCD 2017年第1期21-31,共11页 计算可视媒体(英文版)
基金 supported in part by the Japan Science and Technology Agency CREST project the Japan Society for the Promotion of Science KAKENHI Grant No.JP15H05924
关键词 non-photorealistic rendering cartoon shading RELIGHTING QUANTIZATION non-photorealistic rendering cartoon shading relighting quantization
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