摘要
现如今的社会,信息技术现代化建设飞速发展,计算机及其相关知识高速更新,计算机应用层出不穷,在这个背景下,计算机教育也显得尤为重要。然而计算机学习相对枯燥无味,如何解决这一难题,是计算机教育从业者应思考的问题。游戏化教学的出现符合教育意义的同时,也能使学生更容易接受计算机的相关知识。
In today's society,modern information technology is developing rapidly,computer knowledge is updating in high-speed,computer applications are constantly coming onto the market.Against this background,computer education is particularly important.However,computer learning is relatively boring,how to solve this problem is the question of computer educators should think about.The emergence of gamification teaching not only accords with the educational significance,but also makes it easier for students to accept computer related knowledge.
作者
那靖文
NA Jingwen(Shanxi Institute of Applied Science and Technology,Taiyuan Shanxi,030062,China)
出处
《创新创业理论研究与实践》
2019年第3期62-63,共2页
The Theory and Practice of Innovation and Enterpreneurship
关键词
计算机教学
游戏课堂化
引入
Computer teaching
Gamification classroom
Introduce