摘要
The advances of computer graphics and imape processing have made it possible to design advertisements by computers. Presently, many commercial systems have come into being, such as CorelDraw and PhotoShop. All of them are developed out of the idea of graphics system or image system. For the ads designer, what is actually needed is a system developed from the point of view of ads design domain. In this paper, an object-oriented design model called OOADS is presented, around which five categories of operations, namely CMPDS (Clip / Modify / Paste / Draw/ Select ) are organized. Key approaches with the operations such as representation and organization of objects, virtual clipping, shadow images are demonstrated. In the end, the implementation of OOADS is discussed.
The advances of computer graphics and imape processing have made it possible to design advertisements by computers. Presently, many commercial systems have come into being, such as CorelDraw and PhotoShop. All of them are developed out of the idea of graphics system or image system. For the ads designer, what is actually needed is a system developed from the point of view of ads design domain. In this paper, an object-oriented design model called OOADS is presented, around which five categories of operations, namely CMPDS (Clip / Modify / Paste / Draw/ Select ) are organized. Key approaches with the operations such as representation and organization of objects, virtual clipping, shadow images are demonstrated. In the end, the implementation of OOADS is discussed.