摘要
文章介绍了单线程、多线程的基本概念和它们的不同之处 ,着重讨论了在Windows环境下 ,用DELPHI下如何实现单线程、多线程的管理 ,指出单线程、多线程实现的不同方法 ,用碰碰球游戏程序的实例 ,结合面向对象程序设计的基本思想 。
Based on the introduction of the basic conception of mono-thread and multithread as well as their difference, the management of mono-thread and multithread using Delphi under Windows environment is discussed. And the main approach of programming is expounded with the implementation of a game
出处
《信息技术》
2002年第9期34-35,共2页
Information Technology