摘要
近年来,随着计算机图形学和计算机技术的发展,计算机可视化技术的不断普及,创建"虚拟世界"也不断掀起热潮,而建立具有真实感的三维场景是建设"虚拟世界"的重要一步。本文主要介绍了使用OpenGL实现三维场景的程序框架,以及在开发过程中的关键问题和解决方案。
With the development of computer graphics and computer technology as well as the populization of compute visualization in recent years, there have been continuously calls for creating a "virtual world", while the first important step to construct a "virtual world" is to set up a 3DM Scene of reality. This thesis mainly introduces a program framework of realizing the 3DM Scene using OpenGL, key problems come across in development and their solutions.
出处
《电脑知识与技术》
2009年第3X期2279-2280,2304,共3页
Computer Knowledge and Technology