摘要
基于计算机三维立体视差映射的双目立体成像涉及计算机视觉、模式识别、计算机图形学等领域中许多具有挑战性的研究问题。主要存在的问题是所成的立体图像仍不够逼真和自然,人们对人眼的功能以及双目立体成像模型的了解还不够彻底,立体图像对的获取还有一些难题没有得到较好的解决。该文提出了一种已建三维模型的情况下立体图像生成方法。介绍了三维软件中如何利用摄像机对象生成双目立体图像,研究了影响立体效果的几个重要因素,包括目标摄像机与三维模型的位置关系、镜头距离、成像位置的控制等内容。这些工作基于计算机三维立体视差映射的双目立体成像推向深入,也为双目立体成像在可视化立体展示中的应用提供了理论和技术上的支撑。
Binocular stereo imaging which based on the computer disparity mapping for stereoscopic 3D,deals with many challenging problems in computer vision,pattern recognition and computer graphics.The main problems are that the stereo visions are not vivid and natural enough,people don't have a thorough knowledge of the functions of their eyes and the binocular stereo visions and there are still some problems to solve in the getting of stereo images.This article proposes a new method to create stereo images based on a certain 3D model that already been built,introduces a method to creat binocular stereo visions by cameras,studys several important factors that affect stereo effects,including the relationship between the target camera and the 3D models,cam wide and the control of the position of the screen,etc.These studys are based on the deep study of the binocular stereo vision of computer disparity mapping for stereoscopic 3D and provide theory and technical support for the application of binocular stereo imaging in visual stereo displays.
出处
《电脑知识与技术》
2011年第4X期2929-2931,共3页
Computer Knowledge and Technology
关键词
计算机立体视觉
双目立体成像
视差
computer stereo vision
binocular stereo imaging
parallax