摘要
旋转作为三维仿真系统的基本操作,其算法的准确性和高效性直接影响到整个仿真系统的性能。该文首先分析了各种旋转算法的原理并对其效能进行评估;然后针对各种算法的优势及当前开发平台的特点对旋转算法进行综合运用,提高了仿真系统的性能;最后在XNA中对算法的执行效率进行了验证。
Although rotation is the basic operation of 3D emulational system,its accuracy and efficiency are vital for emulational system.Firstly,this article analyzes the principle of rotating algorithms and evaluate its efficiency.And then,according to the advan tage of the algorithms and the characteristics of current developing platform,synthetical application of the rotating algorithms im prove the efficient of emulational system.The proof-test of the algorithmic efficiency is carried out in XNA eventually.
出处
《电脑知识与技术》
2012年第9X期6576-6578,共3页
Computer Knowledge and Technology
关键词
仿真
旋转算法
XNA
四元数
矩阵
emulation
rotating algorithm
XNA
equaternion
Matrix