摘要
针对目前网络上众多的碰撞类游戏,给出三种游戏碰撞检测设计原理。根据原理,使用FL和FB软件和ActionScript3.0语言完成了游戏框架设计,实现了其功能,给游戏编程初学者提供了一定的帮助,提高了游戏的开发效率。
In view of the current many collision games on the network, three game collision detection design principles are given.According to the principle, using Fl and FB software and ActionScript3.0 language complete the design of the game framework,realized its function.It provides some help for game programming beginners, and improves the efficiency of game development.
出处
《电脑知识与技术》
2017年第9X期79-80,83,共3页
Computer Knowledge and Technology