摘要
Space是计算机科学联合研究院自主研发的三维操作系统。碰撞检测子系统是三维桌面环境中最重要的模块,是系统中所有对象处理过程的基础。必须达到真实、实时。ODE开源物理引擎,是一个专为模拟刚性物体高质量免费函数库,由于其快速、健壮已经被许多开源游戏引擎使用。所以将其移植到Space中是一个非常有意义的工作,可以满足系统对碰撞检测的要求。
Space is a 3D operating system which is independent research and development in Joint Faculty of Computer Scientifi c Research.Collision detection subsystem is the core model which is the basis of processing object in system.So,the collision detection model must be realistic and real-time.The Open Dynamics Engine(ODE) is a free,industrial quality library for simulating articulated rigid body dynamics.It is fast,flexible,robust and used in many games.So it’ s a meaningful job to transplant the ODE into Space to meet the the requirements of collision detection subsystem.
出处
《信息与电脑(理论版)》
2010年第2期68-69,共2页
China Computer & Communication
关键词
物理引擎
碰撞检测
ODE
Physics Engine
collision detection
ODE