摘要
游戏作为一种娱乐形式,它的交互性是吸引人的关键所在。正是因为有好的交互性,那些玩家才会痴迷与游戏。交互的目的就是让游戏者的意识融入到游戏世界中,与游戏产生共鸣。而游戏的交互性体现于游戏设计的各个环节,包括角色、环境、声音、界面、进程、可玩性等,这几方面都与游戏的交互性息息相关:角色是否生动,是否符合游戏环境,是否符合玩家的审美要求都是交互性设计的重要体现;适合的环境才能给游戏者舒适的视觉感受;声音是玩家与游戏听觉的最直接的接触,是听觉上产生交互性的关键;界面应该符合人的使用习惯,应该使玩家能够灵活控制,自由操纵;进程具有很好的连续性,游戏才能让玩家有兴趣继续探索后面的故事;可玩性是交互性的必要条件。
As a kind of amusement form, the interaction of the game is a key to attract people. Exactly because the interaction, those players would be infatuated in the games. The purpose of interaction design is to let the consciousness of the game players melt into the game world. But the interaction of the game embody in each link of the process in the game design process, including the role, environment, sound, interface, progress, play value...etc., these designs are all related with the game: Whether the roles are vivid or not, whether they match the game environment, and whether they match the player's taste are all important to the interaction of the game; proper environment can give the gameplayers comfortable vision feeling, and let them enter the game appearance; to the player ,the sound is the most direct contact to the game sense of hearing, is a sense of hearing to hand over the with each other sexual key up the creation; The interface should match the person's using habit, and should make the players agility to control and free to manipulate; Only having continuous process can the game attract the player's interest to continue to search the following story; Play value is the essential condition of the interaction.
关键词
游戏
交互性
置入感
game design, interaction, immersion