摘要
通过CES2011(全称Consumer Electronics Show美国消费电子展)展会中微软公司的产品发布情况及其他相关信息,分析并探求未来家庭娱乐的形态。针对目前家庭数字娱乐产品现状及业内领先企业新的市场动向,进一步论证"云游戏"趋势的合理性与可能性。
Analyze the future form of home entertainment through the products launched by Microsoft in the CES2011.Further prove the reasonability and possibility of this tendency in such a way that analyze the current situation of home entertainment and the leading corporations’ new market behavior.
关键词
电子游戏
云计算
云游戏
Electronic Games,Cloud Computing,Cloud Gaming