摘要
虚拟场景构造中基于图形的自然景观生成技术是当今国内外研究热点 .本文运用分形几何学原理和方法 ,生成了随机三叉树和三维地形 。
Technology of graphics based to produce 3D nature landscape is popular in constructing virtual scene. In this paper, the random three branch tree and 3D fractal terrain were made with fractal geometry, and were rendered with computer graphics.
出处
《沈阳工业学院学报》
2002年第3期6-10,共5页
Journal of Shenyang Institute of Technology
基金
教育部骨干教师基金
辽宁省自然科学基金项目资助 (0 0 2 0 18)
关键词
虚拟场景
自然景观
分形几何
计算机图形学
virtual scene
nature landscape
fractal geometry
computer graphics