摘要
传统防沉迷软件只对用户身份进行识别和管理,没有对于娱乐行为进行分析,不能准确识别娱乐软件。基于用户行为的手机防沉迷系统动态采集用户数据,通过比较用户与软件交互行为的阀值算法判定软件是否属于娱乐软件,并在此基础上限制软件的使用时间。实践证明,该防沉迷系统能够有效地限制青少年使用手机的时间。
Traditional anti-obsessed system is only use for identity management,but it cannot be used for entertainment conduct analysis,and cannot be able to accurately identify entertainment software.This paper design a new mobile phone Anti-obsessed system based on the user behavior.The system can dynamic capture user’s interactive behavior data,and uses these data for detecting whether the software is in the entertainment software classification.From the result of comparing with interaction behavior threshold number of classification,mobile phone Anti-obsessed system can decide whether to block the use of entertainment software.Experiment showed that phone Anti-obsessed system could effectively limit the time playing mobile phone by young people and provide a new approach to prevent adolescent's indulged mobile phone application.
作者
潘夏福
PAN Xia-fu(Public Safety Technology Department of Hainan Vocational College of Political Science and Law, Haikou 571100, China)
出处
《电脑与信息技术》
2017年第3期14-17,共4页
Computer and Information Technology
基金
2015年海南省自然科学基金(项目编号:20156244)