摘要
VR的应用与开发是提升新时期科技性娱乐活动执行水平的关键,本文从unity3D技术的角度出发,首先针对VR的发展趋势从技术角度进行了虚拟现实框架层的研究分析,其次结合客户端的实际需要,对虚拟现实的主体生成控制策略进行了研究,最后对角色管理器和行为管理器等基础性虚拟现实技术进行了应对处置。
The application and development of VR is the key to improve the level of science and technology entertainment in the new era.in this paper,from the perspective of unity3d technology,first of all,the development trend of VR technology is analyzed from the perspective of technology,and then combined with the actual needs of the client,the main generation control strategy of virtual reality is studied.finally,the basic virtual reality technology such as role manager and behavior manager is addressed.
作者
冯波
刘鹏
Feng Bo;Liu Peng(Tianjin institute of electronic information technology,Tianjin 300350)
出处
《数字技术与应用》
2017年第11期180-180,183,共2页
Digital Technology & Application