摘要
随着计算机和网络相关技术的发展,计算机主导教学模式将成为未来外语教学改革的必然发展趋势。在计算机主导教学模式中应用数字化游戏进行外语教学改革,从课前、课中、课后三个阶段的教学设计入手,结合数字化游戏在外语教学中的优势,力求为传统课堂存在的教学内容缺乏、教学方法单一、教学评价过于简单等实际问题提供解决方法。
With the development of computer science and internet technology,Computer Autonomous Foreign Language Teaching(CAFLT)is believed to be a future trend in foreign language teaching reform.This paper introduces a new digital game teaching method in CAFLT to traditional foreign language teaching.In this reforming method,the design features and competitive advantages of digital games will be integrated into three stages of the teaching process-pre-class,in-class and after-class-to provide possible solutions to the existing problems in traditional classroom,such as insufficiency of teaching material,single teaching method,simple teaching assessment,etc.
作者
邵谧
张晓
SHAO Mi;ZHANG Xiao(School of Foreign Languages, Chongqing University of Arts and Sciences/ Institute of Translation Studies, Yongchuan Chongqing 402160, China)
出处
《重庆文理学院学报(社会科学版)》
2017年第6期99-104,共6页
Journal of Chongqing University of Arts and Sciences(Social Sciences Edition)
基金
重庆市教育科学规划项目"语言服务视角下的翻译专业职业化人才培养模式研究"(2016-GX-140)
关键词
计算机主导
外语教学改革
数字化游戏
computer autonomy
foreign language teaching reform
digital game