摘要
游戏引擎技术凭借其一系列功能优势,诸如实时渲染、实时修改等,应用于三维动画制作中,可显著缩减渲染周期,提升制作效率,并促进获得高质量的三维动画作品。本文通过阐述游戏引擎的内涵特征,分析游戏引擎的主要功能,对基于游戏引擎技术的三维动画制作展开探讨,旨在为如何促进三维动画制作顺利进行提供一些思路。
Gaming engine technology,with its suite of functional advantages such as real-time rendering and real-time editing,is used in 3D animation to dramatically reduce rendering cycles,increase production efficiency,and facilitate the production of highquality 3D animation.This paper discusses on the connotation of game engine,analyzes the main functions of game engine,and explores on the three-dimensional animation production based on game engine technology.The purpose of this article is to provide some ideas on how to promote the smooth production of 3D animation.
作者
张赛
ZHANG Sai(Kyung-sung University,Busan 612-022,the Republic of Korea)
出处
《电脑与电信》
2018年第1期61-63,共3页
Computer & Telecommunication
关键词
游戏引擎
三维动画
制作
game engine
3D animation
production