摘要
急性疼痛是疼痛的一种,通常与手术创伤、组织损伤或某些疾病状态有关,是指最近产生并持续时间较短的疼痛。虚拟现实技术在临床实践和实验室研究中,均表现出优于传统非药物止痛方法的止痛效果。既有的相关研究延续以往非药物止痛方法的基本原理,认为虚拟现实技术缓解急性疼痛的机制是认知资源有限,却忽略了虚拟现实技术在使用过程中也能诱发患者的积极情绪,缓解疼痛。本研究梳理了既有虚拟现实技术缓解急性疼痛的临床和实验室研究,探讨其认知加工和情绪加工机制,并建立虚拟现实技术缓解急性疼痛的模型。未来的研究要进一步探讨虚拟现实技术自身缺陷、双任务干扰、进化优势在疼痛处理中的应用、个人应对方式的发展,以及虚拟现实技术与脑电图技术在缓解急性疼痛研究中的结合。
Pain is a complex multidimensional subjective experience that can be divided into acute pain and chronic pain.Acute pain is a recent and short-lived pain that is associated with surgical trauma,tissue damage,or certain state of the disease.Virtual reality technology has shown superior pain relief in both clinical practice and laboratory research.Most researches used the continuation of the basic principle of non-pharmaceutical pain relief method,which believed that the analgesic mechanism of virtual reality technology limited cognitive resources,but ignored the virtual reality technology in the process of using positive emotions could also induce patients painful feeling.This study combed the existing virtual reality technology relieving acute pain of clinical and laboratory researches and discussed the mechanism of cognitive processing and emotional processing.Then we set up virtual reality relieving acute pain model.Finally,selected future research directions are discussed,particularly exploration of own defects of virtual reality;dual-task interference;evolutionary advantage in pain processing;the advancement of the coping style and the combination of virtual reality and EEG technology in the study of analgesia.
作者
于添
张晶晶
王广新
YU Tian;ZHANG Jingjing;WANG Guangxin(Department of psychology,Beijing Forestry University,Beijing 100083,China)
出处
《心理技术与应用》
2018年第4期232-244,共13页
Psychology(Techniques and Applications)