摘要
随着信息技术的飞速发展,人们从最开始的对物质条件追求开始向更高级的精神追求转变。同时,传统媒体也开始逐渐被新媒体取代,在此背景下,电脑游戏应运而生。界面是玩家与电脑游戏交互的唯一媒介,因此游戏界面设计的品质会直接影响玩家的游戏体验。以情感化设计为理论支撑,以詹姆斯兰格的情绪理论分析游戏中的外观界面、人机交互、玩家情感反思的设计,阐述在游戏界面中如何给玩家带来积极的情感体验,总结出以玩家情感体验为中心的电脑游戏界面设计方法。在人们不断追求精神层次满足的今天,游戏界面所承担的不仅是作为操作游戏的载体,更多应该承担的是满足玩家在游戏中情感体验职责,以界面的方式给玩家带来舒适放松的游戏时间,传播正确的游戏态度来引导玩家的情感体验,使游戏的乐趣与玩家的积极情感之间形成一种良性循环。
With the rapid development of information technology,people began to shift from the pursuit of material conditions to a more advanced spiritual pursuit.At the same time,traditional media has gradually begun to be replaced by new media.In this context,computer games have emerged.The interface is the only medium where the player interacts with the computer game,so the quality of the game interface design directly affects the player’s gaming experience.With emotional design as the theoretical support,James Lange’s emotional theory was used to analyze the design of appearance interface,human-computer interaction,and player emotion reflection in the game,and elaborated how to bring positive emotional experience to players in the game interface.The game player interface design method was centered on player emotion experience.In the constant pursuit of people’spiritual level satisfaction today,the game interface is not only used as a carrier for operating games,but also more to bear is to satisfy the players in the game emotional experience responsibilities,in order to bring the player a comfortable and relaxing game time,spread the correct attitude of the game to guide the player’s emotional experience,so that a positive cycle between the joy of the game and the player’s positive emotions.
作者
郭淳
居全伟
GUO Chun,;JU Quan-wei(College of Art and Design,Changchun University of Technology,Changchun 130012,China)
出处
《黑龙江科学》
2018年第6期10-12,共3页
Heilongjiang Science
关键词
情感化设计
游戏界面
玩家体验
Emotional design
Game interface
Player experience