摘要
随着E-learning在国内大规模的普及,寓教于乐这种适用于幼儿学习的娱教技术开始大规模的应用在幼儿教学活动中,涌现出许多针对不同年龄层和教学目标的相关产品。产品设计者则更多的将关注点放在幼儿与触屏APP、智能玩具的交互行为和用户体验设计研究中,而忽略了幼儿对于整体娱教活动的"体验"。本文将通过体验学习圈和EPI体验模型来探讨幼儿娱教产品在体验层面的设计要素。
with the popularity of E-learning in domestic large scale,and the applicable effects learning of entertainment teaching technology widespread application in the teaching activities of the children,have sprung up many according to different age groups and the teaching goal of related products.Product designers are more focus on children with touch screen APP,the interaction of intelligent toys,and user experience design study,while ignoring the children for the whole entertainment"experience"of teaching activities.This paper will explore the design elements of children's entertainment products in the experience level through experience learning circle and EPI experience model.
出处
《工业设计》
2018年第3期38-39,共2页
Industrial Design
关键词
用户体验
体验设计
寓教于乐
体验式学习
User experience
Experience design
Edutainment
Experiential learning