摘要
当前钢铁企业高炉炉缸炉壁侵蚀预测系统的绘图方法主要是基于GDI技术,效率低下是此类系统应用过程中会遇到的问题。DirectX绘图效率高,广泛应用于工业仿真领域。分析了DirectX绘图原理,提出并实现了一种基于DirectX展示高炉三维任意断面温度分布的方法,可以使断面绘图速度大幅度增加。
Drawing blast furnace’s hearth and hearth bottom erosion prediction system of steel corporation is mainly based on GDI technology,which is of low efficiency.While DirectX is of great efficiency and is widely used in industrial simulation field.This paper analyzed the principle of DirectX and put forward a method to display three-dimensional temperature distribution of blast furnace section,which achieves a better performance in rendering.
作者
林敏
Lin Min(Wuhan Engineering Institute,Wuhan 430080,Hubei)
出处
《武汉工程职业技术学院学报》
2018年第1期44-47,共4页
Journal of Wuhan Engineering Institute