摘要
具身交互和全身交互都把身体作为活动和认知的主体,近年来成为吸引着大量学者的交互方式,但少有将二者结合在一起的报道.文中首先有针对性地凝练现象学的代表性理论,明晰现象学与具身交互的关系,并对具身交互的本质特征——具身化的存在和存在模式进行解析,洞悉具身交互的内涵;然后利用近几年比较成功的一些交互案例重新解读具身交互设计原则,提高设计原则的可读性;再通过对全身交互发展历程的描述,明确了"整体"是全身交互的核心思想;最后着重比较二者所属的交互模式和处理内隐活动的能力,并从评价角度进行分析,找出二者的联系和差异.实现了对具身交互和全身交互比较全面而深入的讨论.
Embodied interaction and whole body interaction both take the body as the subject of activity and cognition,which have become the interaction of attracting a lot of scholars in recent years.But there are few reports that combine them together.Firstly,representative theories of phenomenology were summarized so that the relationship between phenomenology and embodied interaction is clarified.Then,the essential characteristics of embodied interaction-embodiment existence and being mode,were analyzed,which makes the connotation of embodied interaction clear.Moreover,some successful interactive cases recently were used to reinterpret the design principle of embodied interaction,which improves the readability of the design principle.Additionally,through the description of whole body interaction development process,it is clear that“whole”is the core idea of whole body interaction.Finally,the interaction modes that embodied interaction and whole body interaction belong to and their ability to handle implicit activities were compared emphatically.Besides,their evaluation was analyzed,which makes the connection and difference between them found out.A comprehensive and in-depth discussion about embodied interaction and whole body interaction has come true.
作者
姚争为
杨琦
潘志庚
刘复昌
丁丹丹
袁庆曙
范然
Yao Zhengwei;Yang Qi;Pan Zhigeng;Liu Fuchang;Ding Dandan;Yuan Qingshu;Fan Ran(Digital Media and Human-Computer Interaction Research Center of Hangzhou Normal University,Hangzhou 311121)
出处
《计算机辅助设计与图形学学报》
EI
CSCD
北大核心
2018年第12期2366-2376,共11页
Journal of Computer-Aided Design & Computer Graphics
基金
国家自然科学基金重点项目(61332017)
国家自然科学基金(61502133)
浙江省教育技术研究规划重点课题(JA020)
国家重点研发计划(2017YFB1002803)
浙江省自然科学基金(LY16F020029)
关键词
具身交互
全身交互
现象学
交互模式
具身交互评价
全身交互评价
embodied interaction
whole body interaction
phenomenology
interaction mode
embodied interaction evaluation
whole body interaction evaluation