摘要
文章从分析如何带给学习者心流体验入手,系统并深入地阐释了游戏化学习状态下达到心流的教学设计关键环节设计原则,着重探讨了适应性、沉浸感、成就感、持续感的设计原则。文章认为,从带给学生心流体验入手,在以学为主的教学设计流程中合理设计相关环节引导学生进入心流体验,是提升游戏化学习效果的关键。
From the analysis of how to bring flow experience to learners,the article systematically and deeply explains the design principles of the key step in instructional design to obtain flow in game-based learning,and focuses on the design principles of adaptability,immersion,accomplishment and persistence.The article believes that the key to improve the effect of game-based learning is to guide students to flow experience through specifically designed stages in the learning-centered instructional design.
作者
蒙跃平
Meng Yue-Ping(School of Computer Science, Jining Normal University, Ulanqab 012000, Inner Mongolia)
出处
《集宁师范学院学报》
2018年第6期109-110,119,共3页
Journal of Jining Normal University
关键词
心流体验
教学设计
游戏化学习
Flow experience
instructional design, game-based learning