摘要
在分析传统空中作战决策研究的基础上,针对状态空间规模增大时,模型外部自主决策的规则和条件描述复杂困难的问题,提出了空中作战决策的行为树建模与仿真方法,阐述了空中作战仿真决策的一般过程,梳理了空中作战的模型外部自主决策规则,构建了基于模型外部自主决策的空中作战行为树模型,并基于Lua脚本语言实现空中作战行为树模型,最后借助仿真推演系统OCEAN进行案例演示,实现空中作战行为树自主决策仿真,证明了该方法的有效性。
Based on the analysis about the research of air operation decision-making,when the state space scale increases,the rules and conditions of the model s external autonomous decision-making describe complex and difficult problems,this paper puts forward the behavioral tree modeling and simulation method for air combat decision-making.The general process of air warfare simulation decision-making is elaborated,the external autonomous decision-making rules of air combat are combed,the air combat behavior tree model based on model external autonomous decision-making is constructed,and the air combat behavior tree model is implemented based on Lua scripting language,and finally simulation is used.The wargaming system OCEAN is used to demonstrate the case and realize the autonomous decision-making simulation of the air combat behavior tree,which proves the effectiveness of the method.
作者
董倩
纪梦琪
朱一凡
杨峰
DONG Qian;JI Meng-qi;ZHU Yi-fan;YANG Feng(College of Systems Engineering,National University of Defense Technology,Changsha 410073,China)
出处
《指挥控制与仿真》
2019年第1期12-19,共8页
Command Control & Simulation
关键词
空中作战决策
行为树
Lua脚本语言
decision-making in air operations
behavioral tree model
Lua scripting programming language