摘要
分析了应用型院校新闻采编课在自媒体环境下教学内容设置、教学资源占有、教学手段运用等方面存在的一些问题,解释了游戏竞赛模式的基本涵义,提出了游戏竞赛模式的教学设想,并以新闻采访版块为例,构建项目,模拟成立微型采编部,分解任务,具体阐释了游戏竞赛模式的运用,论证了任务导向、行动过程、游戏竞赛模式的项目课程教学的合理性和有效性。
This article analyzes the problems existed in teaching context design, teaching materials’ possession, teaching method’s application of news interviewing and editing class in application-oriented colleges under the we-media environment and explains the basic connotation and teaching ideas about game and contest mode. Besides, taking the news interviewing class as an example, this article constructs a project establishes a simulative mini-editorial department, decomposes the tasks,and elucidates the application of game and contest mode in detail. And the rationality and effectiveness of project teaching characterized by task-oriented, active process, and game and contest mode are thereby demonstrated.
作者
孙玉林
SUN Yu-lin(Department of News and Communication, A nhui Vocational College of Publishing and Press, Hefei 230601, Anhui)
出处
《集宁师范学院学报》
2019年第1期111-114,共4页
Journal of Jining Normal University
基金
安徽省2017年人文社科重点研究项目"基于移动网络的自媒体信息传播在安徽县域乡镇的实证研究"(项目编号:SK2017A0917)阶段性成果
关键词
应用型院校
新闻采编课
游戏竞赛
项目
application-oriented colleges
news interviewing and editing class
game and contest
project