期刊文献+

基于真实感的虚拟现实关键技术研究 被引量:5

Research on virtual reality key technologies based on true sense
下载PDF
导出
摘要 为了兼顾虚拟现实仿真应用中的真实感和实时性,以便营造流畅且高逼真的模拟环境,对真实感实时绘制关键技术进行具体研究。选取多细节层次模型(LOD)作为研究对象,并采用三角形网格简化模型对地形生成算法进行处理,提高了渲染速度。此外,采用基于三维透视投影的可视化策略对LOD选择机制进行设计,增强了场景的真实感。使用Visual C++开发语言和OpenGL开发工具对设计的LOD模型进行实现。模拟结果显示,提出的方法绘制效率较好,能够达到比较理想的场景仿真效果。 In order to balance the realism and real-time performance in the virtual reality simulation application,and create a smooth and highly.realistic simulation environment,the realistic real-time drawing key technologies are studied in detail. The levels of detail(LOD)model is selected as the research object,and the triangular mesh simplified model is used to process the terrain generation algorithm, which can improve the rendering speed. The visualization strategy based on 3D perspective projection is used to design the LOD selection mechanism to enhance the reality of the scene. The designed LOD model was implemented by using Visual C++ development language and OpenGL development tool. The simulation results show that the proposed method has high drawing efficiency,and can reach the ideal scene simulation effects.
作者 魏晓光 唐潇 张倩 WEI Xiaoguang;TANG Xiao;ZHANG Qian(University Intelligent Finance Application Technology Development Center of Hebei Province,Hebei Finance University,Baoding 071000,China;Academic Affairs Office,Hebei Finance University,Baoding 071000,China;Department of Information Engineering,Hebei Software Institute,Baoding 071000,China)
出处 《现代电子技术》 北大核心 2019年第9期111-114,共4页 Modern Electronics Technique
基金 河北省高校智慧金融应用技术研发中心(XZJ2018002) 2017年度教育部人文社会科学研究专项任务项目:基于虚拟现实技术的红色文化育人可视化平台建设研究(17JD710030)~~
关键词 虚拟现实 真实感 实时绘制 多细节层次模型 渲染速度 OPENGL virtual reality true sense real-time drawing levels of detail model rendering speed OpenGL
  • 相关文献

参考文献1

二级参考文献5

共引文献2

同被引文献51

引证文献5

二级引证文献27

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部