期刊文献+

基于Unity3D的新疆哈萨克族刺绣技艺虚拟仿真系统 被引量:2

Unity3D-based virtual simulation system of Xinjiang Kazak embroidery arts
下载PDF
导出
摘要 传统的非物质文化遗产数字保护,大多停留在网页、图片、文字、视频等方面。新疆哈萨克族刺绣技艺中的毡绣和布绣作为国家级非物质文化遗产,记录着该民族的历史发展与文化传承。通过将新疆哈萨克族传统的刺绣技艺与VR虚拟现实技术相结合进行探索和开发,应用Unity3D软件与HTC VIVE硬件设备设计刺绣技艺虚拟仿真系统并搭建刺绣技法的模拟平台。实验结果表明,系统实现轮廓绣、直线绣、十字绣、长短针绣等绣法模拟,沉浸感强,交互效果好,可以满足刺绣爱好者学习多种刺绣技艺的绣制方法和步骤。 The traditional intangible cultural heritage digital protection is mostly limited in the aspects of web,picture, text and video.As national intangible cultural heritage,the felt embroidery and cloth embroidery of the Xinjiang Kazak embroidery arts record the historical development and cultural inheritance of the ethnic group.The combination of the traditional Xinjiang Kazak embroidery arts with the virtual reality(VR)technology is explored and developed.The Unity3D software and HTC VIVE hardware equipment are applied to design the virtual simulation system of embroidery arts and build the simulation platform of embroidery techniques.The experimental results show that the system can realize the simulation of contour embroidery, linear embroidery,cross embroidery,long and short needlepoint embroidery and other embroidery techniques,and has a strong immersion feeling and good interaction effect,which can help the embroidery enthusiasts to learn the embroidery methods and procedures of various embroidery arts.
作者 肖志强 袁昌富 焦海峰 XIAO Zhiqiang;YUAN Changfu;JIAO Haifeng(Shihezi University,Shihezi 832003,China)
机构地区 石河子大学
出处 《现代电子技术》 北大核心 2019年第10期179-181,186,共4页 Modern Electronics Technique
基金 新疆生产建设兵团哲学社会科学基金项目(13QN23)~~
关键词 刺绣技艺 非物质文化遗产 哈萨克族 VR技术 虚拟仿真系统 UNITY3D embroidery art intangible cultural heritage Kazakh VR technology virtual simulation system Unity3D
  • 相关文献

参考文献2

二级参考文献24

  • 1张显全,于金辉,蒋凌琳,陶小梅.计算机辅助生成剪纸形象[J].计算机辅助设计与图形学学报,2005,17(6):1378-1382. 被引量:31
  • 2邹玉茹,李文侠,鲁坚.Chair Tilings非周期艺术图案的生成[J].计算机辅助设计与图形学学报,2006,18(4):498-501. 被引量:10
  • 3Djibril M O,Thami R O H. Islamic geometrical patterns indexing and classification using discrete symmetry groups [J]. Journal on Computing and Cultural Heritage, 2008, 1 (2) : Article No. 10.
  • 4Ostromoukhov V. Mathematical tools for computer-generated ornamental patterns [M] //Lecture Notes in Computer Science. Heidelberg: Springer, 1998, 1375:193-223.
  • 5Chen X J, Neubert B, Xu Y Q. et al. Sketch-based tree modeling using Markov random field[J]. ACM Transactions on Graphics, 2008, 27(5): 109-117.
  • 6Lindenmayer A. Mathematical models for cellular interactions in development II. simple and branching filaments with two-sided inputs [J]. Journal of Theoretical Biology. 1968, 18:300-315.
  • 7Ijiri T, Owada S, Igarashi T. The sketch L-system: global control of tree modeling using free-form strokes [C] // Proceedings of the 6th International Symposium on Smart Graphic. Heidelberg: Springer, 2006: 138-146.
  • 8Barnsley M F, Demko S. Iterated function systems and the global construction of fraetals [J]. Proceedings of the Royal Society A.. Mathematical, Physical and Engineering Sciences, 1985, 399(1817) : 243-275.
  • 9Barnsley M F, Elton J H, Hardin D P. Recurrent iterated function systems [J]. Constructive Approximation, 1989. 5 (1): 3-31.
  • 10Siromoney G, Siromoney R. Rosenfeld's cycle grammars and Kolam [C] //Proeeedings of the 3rd International Workshop on Graph-Grammars and Their Application to Computer Science. Heidelberg: Springer, 1986:564-579.

共引文献32

同被引文献18

引证文献2

二级引证文献44

相关作者

内容加载中请稍等...

相关机构

内容加载中请稍等...

相关主题

内容加载中请稍等...

浏览历史

内容加载中请稍等...
;
使用帮助 返回顶部