摘要
将虚拟现实技术应用于数字媒体专业人才培养,其理论依据是基于"行为主义""从做中学""能力本位"等现代教育理论,其实践主要内容有数字界面视觉设计、数字交互设计、数字动画与影视设计等,这种人才培养模式是教育教学信息化、数字化、技术化的重要突破,能有效改进教学方法和手段,创新教学模式,激发学生学习积极性,提高人才培养的质量与效果。
Applying virtual reality technology to the talent cultivation of digital media major is theoretically based on modern educational theories such as "behaviorism","hands-on learning" and "competence first". On the practice level, this talent cultivation model, including digital interface visual design, interactive digital design, digital animation and movie design, is a major breakthrough in terms of informatization, digitalization and technicalization. Not only can it greatly improve teaching methods and innovate the current teaching models, it also arouses students′ initiatives thus further enhances the talent cultivation effect.
作者
朱诗源
王健
ZHU Shi-yuan;WANG Jian(School of Design and Arts, Changsha University of Science & Technology, Changsha 410114, China)
出处
《湖南人文科技学院学报》
2019年第2期119-122,共4页
Journal of Hunan University of Humanities,Science and Technology
基金
湖南省教育科学规划项目"基于虚拟现实技术的数字媒体专业教学模式创新研究"(XJK18CTW025)