摘要
本文基于小学信息技术课堂,积极探索有效提高学生学习积极性的教学模式。把孩子感兴趣的游戏引入课堂,发挥其激趣作用,为引入游戏化教学模式作铺垫。
Based on the information technology classroom in primary schools,the writer actively explores teaching modes that effectively improve students' enthusiasm for learning.Introducing games in which students are interested to the classroom will stimulate students' interest,and lay a foundation for the game-based teaching mode.
出处
《科教文汇》
2019年第16期145-146,共2页
Journal of Science and Education
关键词
游戏化
教学模式
小学信息技术
game
teaching mode
primary school information technology