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矢量图算法生成系统的研究

Research on the Vector Graph Algorithms Generation System
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摘要 机器人编程中,有一项任务是通过机器人的移动、落笔、收笔,画出自己的名字或者其他字符。完成此任务有两种方法,一种是画骨架法,另外一种是矢量图画法。其中矢量图画法复用性高、画出的图美观,但是难度大,数据量惊人,不是人工所能解决,然而搭配其他开发工具则可以很轻松的解决问题,凸显开发工具配合使用的优势。 In robot programming, one task is to draw one's own name or other characters through the movement, writing and closing of the robot. There are two ways to accomplish this task, one is skeleton drawing, the other is vector drawing. Vector drawing method has high reusability and beautiful drawings, but it is difficult to use and the amount of data is amazing. It cannot be solved manually. However, it can be easily solved with other development tools, which highlights the advantages of using development tools together.
作者 郑泽涛 余健 ZHENG Ze-tao;YU Jian(School of Computer Information Engineering, Hanshan Normal University, Chaozhou 521041)
出处 《现代计算机》 2019年第17期59-63,共5页 Modern Computer
关键词 机器人编程技术 RobotBASIC 矢量图画法 Robot Programming Technology RobotBASIC Vector Graphics
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