摘要
设计型学习的核心点是“设计”,引导学生运用设计的思维和方式在问题解决中学习知识和技能,在此开放的环境中学生个性化特点和创造力得以发挥和提升,这与21世纪技能的要求和创新教育的理念都是相一致的。因此,笔者尝试将设计型学习的理念融入Scratch的教学中,构建“基于设计型学习的Scratch教学活动设计”并在小学六年级的Scratch校本课程中进行实践。
the core of design-oriented learning is"design",which guides students to learn knowledge and skills in problem solving by using design thinking and methods.In this open environment,students'personalized characteristics and creativity can be brought into play and enhanced,which is consistent with the requirements of skills in the 21st century and the concept of innovation education.Therefore,the author attempts to integrate the concept of design-learning into the teaching of Scratch,to build the"Scratch teaching activity design based on design learning"and to practice in the Scratch school-based curriculum of the sixth grade of primary school.
出处
《数码设计》
2018年第13期154-155,共2页
Peak Data Science