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浅谈多媒体投影时代的全息技术

On Holographic Technology in the Age of Multimedia Projection
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摘要 本设计主要研究多媒体投影的展示。利用“幻影成像”原理结合全息膜的特质力求打造出一个亦真亦假的虚拟现实世界,其目的主要在于研究如何将多种完全独立的系统相结合起来,给予观者更好的视觉体验。本设计主要利用搭建实景,然后在实景所对应的位置调整好亚克力玻璃板以此作为折射面,将贴有全息膜的亚克力玻璃板充当幻像面,利用投影以及光的衍射原理形成3D影像。 this design mainly studies the display of multimedia projection.Using the principle of "phantom imaging"to combine the characteristics of the holographic membrane to create a virtual real world that is also true and false,its purpose is mainly to study how to combine a variety of completely independent systems to give viewers a better visual experience.This design mainly uses the construction of the real scene,and then adjusts the acrylic glass plate in the corresponding position of the real scene as a refractive surface.The acrylic glass plate affixed with a holographic film is used as a phantom surface,using the projection and light diffraction principles.Form a 3D image.In this era of rapid development of information,the use of multimedia projection has become more and more ex-tensive,ranging from the display of shopping malls to the historical restoration of museums,and without exception,the principles of multimedia projection have been used.The biggest feature of this design is that it perfectly combines the principles of phantom imaging and holographic projection,and uses greater visual impact to give the viewer a visual sense that can be seen even without 3D glasses.
作者 周世明 赵昌宇 Zhou Shiming;Zhao Changyu
机构地区 长春建筑学院
出处 《数码设计》 2018年第15期26-27,共2页 Peak Data Science
关键词 全息投影 幻影成像 虚拟现实 视觉冲击 holographic projection Phantom imaging Virtual reality Visual impact
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