摘要
拓展训练游戏又被人们称之为体验式训练,通常情况下是指,教师为学生创设特定的场地、环境,并设置一些趣味性、知识性、挑战性兼并的训练项目,促使学生在实际参与中完善人格、磨练意志等,使其本身获取到更好的进步、发展。至此,小学教师在课堂教学中,也可以致力于拓展训练游戏的融入,使学生在课堂中获取更多,将教育价值展现出来。基于此,本文将对该项目活动的实践应用进行研究,希望对相关工作的展开发挥出借鉴价值。
Expansion training games are also called experiential training. Usually, teachers create specific venues and environments for students, and set up some interesting, intellectual and challenging merger training projects, so as to improve students’personality and will in the actual participation, so as to make them acquire more. Good progress and development. So far, primary school teachers in the classroom teaching, can also be committed to expand the integration of training games, so that students get more in the classroom, will show the value of education. Based on this, this paper will study the practical application of the project activities, hoping to play a reference value for the related work.
出处
《数码设计》
2018年第12期273-273,共1页
Peak Data Science
关键词
拓展训练游戏
小学课堂教学
实践应用
Outward Bound training
primary school classroom teaching
practical application