摘要
为探索中国居民休闲娱乐及社会交往活动时间分配状况,本篇论文基于中国统计局的调查数据,采用了定性分析、因子分析和回归分析等方式,对其进行了量化研究。研究发现,(1)对于休闲娱乐时间,休息日明显大于工作日,男性大于女性,城市大于农村,中老年人大于年轻人,中等教育水平大于其他教育水平,有配偶大于无配偶。(2)最受人们欢迎的娱乐项目有"看电视""使用互联网""交流与交谈""棋牌游戏""走路跑步"和"阅读",晚上六点到十点是进行休闲娱乐活动的高峰期。(3)影响个人对娱乐项目选择的因素可以划分为"家庭背景""工作背景"和"个人背景"三类,其中"工作背景"只在工作日有影响,在休息日则无显著影响。并且根据结论给出了相关建议。
In order to explore the leisure, entertainment and social interaction activities of Chinese residents time allocation, this paper carried out a quantitative study based on the survey data of the Chinese bureau of statistics, using qualitative analysis, factor analysis and regression analysis, etc.. The study found that:(1) For leisure and entertainment time, the rest day was significantly larger than the working day, the male was larger than the female,the urban was larger than the rural, the middle^aged was larger than the young, the secondary education level was larger than other education levels, and the spouse was larger than the non^spouse.(2) The most popular entertainment items for people are "watching TV","using the Internet","communication and conversation","board games","walking and running" and "reading". The peak period for leisure and entertainment activities is from 6 to 10 in the evening.(3) The factors affecting individuals’ choice of entertainment projects can be divided into "family background","work background" and "personal background", among which "work background" has an impact only on weekdays, but has no significant impact on rest days. According to the conclusion, some suggestions are given.
作者
韩中
郝赛行
HAN Zhong;HAO Sai-xing
出处
《经济论坛》
2019年第6期139-145,共7页
Economic Forum
关键词
休闲娱乐
时间利用
因子分析
Leisure entertainment
Time using
Factor analysis