摘要
近些年来,伴随着3D打印技术、航海航模、传感器等新名词的出现,“创客”这个词越来越引起各行各业人的关注。大家都积极地投身于创客运动,其中当然也有许多教育领域的工作者,他们时刻关注着创客教育的发展。“创客”理念在教育领域的迅速发展使得学校掀起了一股小学信息技术教学与创客教育融合的革新浪潮。而创客教育的核心理念就是要发挥学生的主导作用,不但让学生进一步认识电脑,而且要让学生在学习信息技术的过程中感受到快乐,从而对信息技术产生真正的兴趣。本文便是对创客教育和小学信息技术教学融合进行研究和探索。
in recent years, with the emergence of 3D printing technology, navigation model, sensor and other new terms, the word "maker" has attracted more and more attention from people from all walks of life.Everyone is actively engaged in the maker movement. Of course, there are also many workers in the field of education who always pay attention to the development of maker education.The rapid development of the concept of "maker" in the field of education has set off a wave of innovation in the integration of primary school information technology teaching and maker education.The core idea of maker education is to give full play to the leading role of students, not only to let students know more about computers, but also to let students feel happy in the process of learning information technology, so as to have a real interest in information technology.This paper is to study and explore the integration of maker education and primary school information technology teaching.
出处
《数码设计》
2019年第7期227-227,共1页
Peak Data Science
关键词
创客教育
小学信息技术
教学融合
maker education
Primary school information technology
Teaching fusion