摘要
网络游戏被称为“电子海洛因”,提到网络游戏总是与网络游戏成瘾导致学业成绩下降、离家出走等负面消息联系起来,网络游戏作为大学生休闲娱乐的工具是不需要禁止的。文章对聊城大学186名大学生进行问卷调查,表明网络游戏并非大学生网络游戏成瘾的主要原因。另外,以网络游戏为出发点,分析大学生网络游戏成瘾的原因,探讨如何在大学生网络游戏成瘾的基础上,利用网络游戏的正面价值和教育意义改善大学生网络游戏成瘾的状况。
Online games are called "electronic heroin".It is mentioned that online games are always associated with negative news such as the decline of academic performance and running away from home caused by addiction to online games.As a tool for college students' leisure and entertainment,online games need not be banned.This paper surveys 186 college students in Liaocheng University and finds that online games are not the main cause of college students' addiction to online games.Based on the analysis of the causes of college students' addiction to online games,this paper explores how to use the positive value and educational significance of online games to improve the status of college students' addiction to online games on the basis of college students' addiction to online games.
作者
徐晓彤
刘加珍
李梅
XU XIAO-tong;LIU JIA-zhen;LI-mei(Liaocheng University,Liaocheng,Shandong 252000,China)
出处
《教育教学论坛》
2019年第40期246-249,共4页
Education And Teaching Forum
基金
聊城大学:环境生态学实验的教学方法改革研究(项目编号:LDSY2014092)阶段性成果
关键词
网络游戏
大学生
正面价值
教育意义
online game
college students
positive value
education significance